
"Ubiquity" works were painted to be displayed in the pre-existing space, 1997


"Technorganics" a virtual environment constructed to present a series of found object sculptures, 1997

"Gravity" exhibit and paintings were developed simultaneously, 1997

"Konfusion" a virtual installation based on a series of paintings, 1997

"Walking Dead" installation is based on the paintings it exhibits, 1998

"Red City Glow" virtual space is based on the paintings it exhibits, 1999
3DGallery is an exploration into the interpretation and exhibition of physical artworks in virtual environments
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